![]() In doing so, they choose an epitaph and lie dormant in a sarcophagus until awoken to give advice. If one of Elohim's children exceeds at the puzzles they've been tasked with solving, they're given the chance to give up their life and become a "messenger", charged with aiding those who come after them. Angelic Transformation: Occurs symbolically.And considering the state of the real world at that point, everything in the game is relatively anachronistic anyway. Justified in the sense this is just a virtual world. Anachronism Stew: Features like computer terminals, powered turrets and electrical switches among the ruins of Greek, Roman, Egyptian, and medieval structures. ![]() At the same time, the IAN team doesn't seem to have intended for EL-0-HIM and Milton to become self-aware, as they eventually did. Creating a defiant robot isn't a problem for humanity since they're all dead. Is a Crapshoot: Invoked and independently played straight: the purpose of the simulated world is to create a robot that is intelligent enough to solve puzzles and plan long-term, but also curious and tenacious enough to defy authority.
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